1.5.2: (Maptool 1.11.5) Fixed bug where condition functions may not load on campaign load (added specific reference to 1DM map in onCampaignLoad macro on lib:conditions) 1.5.1: (Maptool 1.11.5) Added output from Take Damage macro to chat Added flag in Campaign Settings to turn damage output off 1.5: (Maptool 1.11.5) Added AFK (coffee cup) state Added AFK GM macro Modified selectedToken overlay macro on lib:Overlay Increased number of damage dice from 6 to 10 on Add Attack Macro on GM tab Same for Add Attack Macro on Campaign tab for PCs Added "Regain Surge of HP" and "Add Surge of Temp" to healing menu Modified these two macros on Campaign macro window to take "surge" as a parameter Modified selectedToken overlay macro on lib:Overlay to add to healing menu Brought over death tick sounds from Fomorian campaign file Added settings menu option to turn off death tick sounds Changed State menu to be 4 wide Added SavePenalty and SaveBonus states. 1.4.6: (Maptool 1.11.5) States: Changed background color of MinusAttack to red from white, to match the other penalty graphics. Made the Invisible state graphic easier to see. Irony! Added resist 15-30 in multiples of 5. Updated the Campaign "Resistance" macro to work with the new numbers Added six differently colored diamond "Generic" states. Updated the lib:Overlay "selectedToken" macro to add them. Added two more Ongoing states (yellow and red outlines in place of green) Change the Slowed state to have a background to make it more visible 1.4.5: (Maptool 1.11.5) 1DM Map: Lib:Overlay token, added logic to not try to populate Skill dropdown if field is empty (prevents error on newly dropped tokens) Campaign Macros: Edited the Spend Healing Surge macro to abort if you hit Cancel. 1.4.4: (Maptool 1.11.5 Campaign Properties: added Cold Vulnerable state 1DM Map: Lib:Overlay token, added toggle for Cold Vulnerable 1.4.3: (Maptool 1.11.5) GM Macros: Added Rest/Permanent States macro and changed New Day and Short Rest to call it. Campaign Macros: Edited the Edit Character macro so you can specify permanent states 1.4.2: (Maptool 1.11.5) States: Added MinusDamage 0-9, and PlusAttack, -Defense, and Damage 0-9 1DM Map lib:Overlay added above to player selected overlay Campaign macros: added another penalty and 3 bonus macros for the above. 1.4.1: (Maptool 1.11.5) States: Added Warlock's curse, MinusDefense 0-9 and MinusAttack 0-9 GM Macro: added Assign Ownership, runs on all selected tokens and prompts for who you want to assign as the owner. Defaults each one to the token name. GM Macro: Next Initiative: Added code to remind players that they have status effects when they start their turn (request from Greg). Campaign Macros: Added Attack Penalty and Defense Penalty to new Penalty group to add states 1DM Map, lib:Overlay: Added AssignOwnership to GM Misc, Warlock's Curse to player marks, Defense and Attack penalties to Player States menu. Added Annoying macro to GM macros at Cos' request. 1.4: (Maptool 1.11.5) Campaign Properties: States: Added a HolySymbols group with all D&D4 default pantheon gods' holy symbols. Campaign Properties: Token Properties: Added a new Token Type called Settings. 1DM Map: New token, lib:Settings. Holds all campaign settings, currently just group init bonus and an option to disable action point sounds. 1DM Map: lib:Overlay: In OverlayMiniMenu, added Campaign Settings to Misc DM Macros; a GM-view only die roller right above the player section, and a symbol toggler with all the holy symbols in player section. Campaign Macros: Added a button for a player to reload the overlay. Campaign Macros: Use Action Point now checks the value of DisableActionPointSound in lib:Settings. If not 'true', it plays the AP bellow from David Hall. GM Macros: Initiative: Instead of setting the value here, it gets the party's init bonus from lib:Settings. 1.331: (Maptool 1.11.5) Fixed a bug in the Recharge Power macro (Campaign tab, and leftmost button in selected tokens overlay). It failed when a macro label name was shorter than 7 characters. Fixed a bug in the GM overlay that kept the toggle visible button from working properly. Updated OverlayMiniMenu macro in the lib:Overlay token. 1.33: (Maptool 1.11.5) Added SimpleSkillCheck macro to lib:dndlib that takes two arguments (skill name and modifier) and rolls a skill check. Changed SelectedToken overlay to have a clickable skill list under the "book" icon in the overlay. 1.32: (Maptool 1.11.5) Upgraded version Changed "Fix markUsed" macro on lib:dndlib so that it worked correctly for macros that had semicolons. 1.31: (Maptool 1.10.4) Added "Set Surges" campaign macro to set the Surges value on selected tokens. Added Set Number of Surges to HTML overlay under red cross symbol. Added GM to output of Add Temp macro. 1.3: (Maptool 1.10.4) Updated version. Made Take Damage and Next Initiative buttons much larger in DM overlay. Only affected lib:Overlay. 1.2: (Maptool 1.8.5) GM Macro "ExposeFOW" - exposes FOW for selected tokens on current map. Added Expose Fog of War to GM misc macro list in overlay. 1.1: Campaign properties - added "SkillTotals" property to PC Campaign Macro "1 - Edit Character" - added code at the end to populate the SkillTotals property. GM macro "Secret Skill Checks" - new 1DM map, lib:Overlay token, "OverlayMiniMenu" updated to add Secret Skill Checks button on left DM sidebar. NOTE - for this to work, all PC tokens must run 1-Edit Character and hit OK.